One of the tough parts of being passionate about what you do is that you constantly want to tell people. Sadly, most of the time, people outside of your industry aren't going to be that interested.
For the reason, in 2017 I started writing UX articles on Medium. I mostly did this as an outlet for my own thoughts, but also as a mechanism to connect with other designers and maybe help them with some of the things I struggled with at the beginning of my career.
Rather than start a personal blog or website, I chose to do my writing on Medium.com. It had become the first place I looked for industry articles, so it seemed like an obvious choice. You can find a comprehensive list of what I've written below.
These articles focus on broad UX topics, or simply don't fit anywhere else.
- UX Design Tools for 2018 (For Mac and PC)
- Early Impressions with Artboard Studio
- Designing emotional UX
- When it comes to HUD, less UI can be more UX
- Assetforge is a great tool for simple, quick 3D assets
- How to win a Hackathon and be a good person
I talk a lot about lootboxes and ethical design. My first article on the topic of lootboxes recieved over eighteen thousand views, and has been reblogged and published in multiple publications.
My second, focusing around the ESRB's actions against in-game gambling, was featured on Kotaku.
Video Game User Experience
These articles don't cover broad topics, but instead discuss specific games and their user experience.
Update two sites at once? Surely not.
This folio entry only represents a fraction of my writing. Check out my Medium page for my latest work!